Arivia
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v3.x
v3.x
  • Introduction
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  • Changelog
    • ◾3.0.0.6-beta
    • ◾3.0.0.5-beta
    • ◾3.0.0.4-beta
    • ◾3.0.0.3-beta
    • ◾3.0.0.2-beta
    • ◾3.0.0.1-alpha
  • FAQ
    • ◾Add Food Categories
    • ◾Addon Won't Show
    • ◾Incompatible Addons
    • ◾Custom Category Colors
    • ◾Hide Unavailable Jobs
    • ◾Modified Script
    • ◾Refunds
    • ◾Script Errors
    • ◾When Are Updates?
  • ❱ Setup
    • ◾Install
    • ◾Verify
    • ◾Workshop
    • ◾Docs/Web
  • ❱ Configuration
    • ◾Env
    • ◾Fonts
    • ◾Languages
    • ◾Settings
      • sh_4_tabs.lua
        • bUseModelImage
        • styleB
    • ◾Visual Blueprints
  • ❱ First Use
    • ◾Binds
    • ◾Console Commands
      • ▸arivia.listjobs
      • ▸arivia.getjob
      • ▸arivia.setjob
  • ❱ Developers
    • ◾Jobs
      • ▸Parameters
        • tip
        • NeedJob
        • NeedGroup
      • ▸Sorting
    • ◾Entities
      • ▸accent
      • ▸allowed
      • ▸customHideUnavail
      • ▸level
      • ▸prestige
      • ▸price
      • ▸tip
    • ◾Food
      • ▸category
    • ◾Categories
      • ▸tip
  • ❱ Internal
    • ◾Rules
    • ◾Web Demo
  • ❱ DOC REFERENCES
    • ◾Status
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  1. ❱ Developers

Categories

This section explains categories

Previous▸categoryNext▸tip

Last updated 4 years ago

Categories are what help break your F4 menu items up into types of items. This feature helps keep things organized by grouping up items that may be similar to one another.

View the special list of parameters you can use for categories below:

▪️ Parameters

Field

Description

Displays when a player hovers their mouse over the job / item in the list.

If you want to group food into categories; please .

◾
view the special param for food located here
tip